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Web-3, Metaverse & Architecture

  • Writer: Frank S. O'Hara
    Frank S. O'Hara
  • Sep 24
  • 8 min read

Integration of Web-3 Technologies into Architectural Practice (Update)

Person wearing VR headset under neon lights, with blue and yellow beams creating a futuristic vibe. No visible text.
Metaverse and Virtual Reality Immersion Goggles

Internet magazine ArchiCGI asked a practical question, can a 3D model be an NFT, and why should architects care. The answer is yes, and today there are stronger reasons to care. Since that article, the ecosystem around real world asset tokenization, open 3D standards, spatial computing, and creator economies has matured. For firms building energy independent smart buildings and city scale systems, the shift is no longer about novelty. It is about turning trusted design intelligence into programmable assets with provenance, royalties, and measurable performance [1].


From file to token, what actually changes

Architectural models already encode geometry, materials, physics, and performance assumptions. Converting these models into tokens adds provenance and programmatic rights. A stair core, a facade module, or a lobby kit can be wrapped in a smart contract that meters time, geography, and scope. The token becomes a license to use a validated part of the model, with automatic logging of who used it, when, and in what context.


On networks built for throughput and governance, real world asset tokenization now spans regulated securities and non fungible items, which helps an architectural asset plug into broader finance workflows [2]. The result is a transition from one off deliverables to catalogs of reusable parts that compound in value over time. When a firm mints a family of compliant egress cores as discrete licenses, the market is not a single project, it is every project that needs a certified solution [3].


OpenUSD, the new language for high fidelity collaboration

A practical metaverse for the AEC industry looks like a shared pipeline, not a device mandate. OpenUSD, the open variant of Pixar’s Universal Scene Description, has emerged as a lingua franca for complex scenes that include geometry, materials, lighting, physics, and behavior [4]. An expanding alliance now steers this standard, with major vendors and platforms building connectors and services that move models among authoring tools, coordination platforms, and visualization engines [5].


In that environment, firms can author once and stream everywhere. A stair kit, a curtain wall panel, or a typical floor plate can live as a single source of truth and render consistently across workstations and cloud services. For architects, this reduces format friction, improves version control, and enables multi stakeholder collaboration where each participant stays in their preferred tool [6][7].


Spatial computing changes the interface, not the mission

The metaverse does not require every task to use goggles. Spatial computing places scene content in the space around the user, which is useful for design reviews, coordination sessions, and owner presentations. Industrial software makers are bringing their tools to new devices, and the shared goal is decision quality.


When a project team loads a validated OpenUSD scene in a spatial session, they see the same model with the same lighting and the same constraints. The facility manager can ask about maintenance clearances, the general contractor can check crane swings, and the owner can judge the feel of a lobby [12]. The device is only the interface. The mission is faster, more confident decisions.


Large solar-powered structure suspended against a clear blue sky. "Solar Heron" text visible in the corner. Modern and technological.
3D Virtual Reality Model of "Solar Heron II"

Web-3 rails for AEC, why token standards and throughput matter

Once models become products, the network that moves the rights must be reliable and affordable at scale. Architects need token services that support both fungible and non fungible items with robust metadata [2]. This is how a reusable stair core can carry its code pathway, the date of last review, and the professional attestation that unlocked it for a given region [3]. The network must support frequent updates, granular permissions, and micropayments. It should also offer governance options that meet enterprise requirements [14].


Real estate tokenization frameworks illustrate how compliance, ownership, and cash flows can be managed on chain [11]. The architectural asset does not need to reinvent finance, it needs to plug into the parts that already exist.


Streaming, rendering, and distribution at scale

The promise of real time, customizable space depends on compute and distribution. Decentralized edge networks now pursue video relays, transcoding, and AI inference at the network edge [13][14]. For architects, this means model changes can be rendered and broadcast quickly to many stakeholders without dedicated server farms.


When a client session calls for live material swaps, daylight adjustments, or path traced stills, the system can use an edge mesh rather than a single render node. This supports new licensing models where a client pays for time spent in live experiences rather than a fixed bundle of static images [3]. It also enables stronger service level commitments for owners who expect fast iteration during design development.


Design as a catalog, not a one off

A familiar pain point is the shelf of unrealized value sitting on firm servers. Hundreds of hours go into unique models that rarely monetize again. Web-3 treats those models as digital inventory. Tokenized licensing can meter uses by time, viewport minutes, unit count, or geography. Edition logic turns a parametric lobby kit or a compliant egress core into a product with scarcity and royalties [2]. When combined with performance metadata, an HVAC module that meets a specific efficiency target or code clause can command a premium in both virtual and physical deployments. The same catalog can support metaverse venues, marketing suites, and early test fits, while the rights framework maintains clear boundaries around what is permitted [8].


Client collaboration, real time and rules aware

Immersive collaboration shortens cycles when coupled with rules. Real time tools bring path tracing, dynamic lighting, and environment controls to approachable interfaces [21][22][23]. Professional platforms add USD native workflows and generative search for scene content [17][18]. Together, these platforms enable sessions where materials and massing update live, while a smart contract tracks model versions and access rights [3]. A client can explore options with confidence, because the system only allows combinations that remain code compliant. The architect stays in control of the rules and the brand, while the owner experiences agency and speed.


From do it yourself to managed services, a new offer for owners

A practical service line emerges around do it yourself configuration, guided by a catalog of rules aware components. Owners can assemble packages from tokenized parts, and the system only permits combinations that meet the selected code pathway [2][3].


Architects supervise, certify, or audit the result, selling both professional time and the licenses needed to deploy the package in a metaverse venue, a sales suite, or a mockup. When the owner decides to build, the same tokens govern procurement of the physical counterpart, maintaining traceability from concept to install [11]. The metaverse front end becomes the user friendly surface for a digital twin, and the token is the thread that ties decisions to responsibilities.


Smart cities and energy independent layers

OpDez Architecture’s focus on energy independent smart buildings suggests a simple model for city scale systems. Tokenized 3D content represents assets that can be simulated and controlled, including lighting scenes, microgrid states, and occupancy policies [10][15]. In a city context, OpenUSD scenes and on chain rights make it possible to test incentive schemes, access permissions, and service markets before deployment. Tenants can buy access to experiences, facilities can monetize off peak amenities, and energy assets can transact within policy limits [16]. The digital twin is not a passive model. It is the operating surface for programmable infrastructure.


Creator economy signals, lessons for architects

To understand how high fidelity 3D economies scale, consider a creator ecosystem that paid hundreds of millions of dollars to creators in a year [9]. That number signals strong demand for persistent, customizable 3D worlds. Major media and entertainment firms are investing in partnerships to extend those worlds [10][11].


While these ecosystems are not fully Web-3, they show how audiences reward live, evolving content. Architects can adapt the logic. Instead of a one time rendering package, offer a live environment license with steady updates, and apply token rails for secondary royalties and cross platform rights.


Compliance, jurisdiction, and the value of code aware content

A core differentiator architects bring to digital markets is compliance knowledge. Models that meet building codes are rare in consumer gaming catalogs [1][2]. That scarcity is a business advantage. A tokenized object with embedded compliance metadata travels with a chain of custody [3]. Contracts can require a licensed professional’s attestation before certain uses are unlocked [14]. The compliance first approach lets firms align tokenized design with evolving regulation while capturing value from what only they can certify. In practice, this can mean premium pricing for components with documented code pathways, and higher conversion rates for owners who want to move fast without sacrificing diligence.


What to build first, a simple playbook

Start with a canonical kit of parts. Identify repeatable components that your teams trust and owners request often. Convert those to clean OpenUSD representations and Unreal ready assets with correct materials and light data [4][6]. Wrap each component with metadata for code clauses, version, and performance [2].


Mint NFTs or fungible tokens that represent license rights and time bound access to the source [3]. Host live reviews on a platform that supports real time updates [21][22]. Offer a subscription for owners and partners to configure spaces, with smart contracts handling rights, payments, and logging [14]. Test broadcast and rendering on an edge assisted network so clients experience changes in near real time [13][14]. Measure engagement and iterate on which components create the most value, then expand the catalog.


Where the metaverse fits inside smart buildings

In smart buildings, the metaverse is the front end for the digital twin, the training surface for staff, and the sales floor for amenities [6][20]. A programmable room becomes a flexible stage that pulls from the same OpenUSD scene as the facilities team [4]. Token rights determine which tenants can activate which experiences [2][3]. On the back end, contracts trace who used what, when, and for how long [14]. That audit trail supports new lease clauses, event pricing, and service level metrics. For cities, these same patterns scale up to district twins, shared amenities, and community energy markets [15][16].


Esports event in a stadium with colorful lights and large screens displaying a game. Attendees watch from the stands. Energetic atmosphere.
Fortnite, a billion dollar Virtual Phenomena

$15 billion: Epic Games’ valuation following a $1.25 billion funding round last fall.


The bottom line for AEC leaders

Tokenized 3D assets let architects sell not only drawings and models, but durable digital products with provenance, royalties, and performance data. The technology stack is ready.


Standards for 3D interoperability are maturing, spatial computing is moving into enterprise workflows, and creator economies have proven the appetite for persistent worlds. The firms that package their expertise into reusable, rules aware catalogs will capture revenue beyond one project at a time. For OpDez Architecture and peers, the opportunity is to turn every trusted detail into a programmable asset that works across metaverse venues, digital twins, and real buildings, while keeping compliance, governance, and client service at the center.


Works Cited

  1. ArchiCGI. “Can a 3D Model Be an NFT? Should Architects Be Interested in the Metaverse?” ArchiCGI, 16 Aug. 2022.

  2. Hedera. “Real-World Asset Tokenization.” Hedera, 2025.

  3. Hedera. “Governance and Jurisdiction in Tokenized Real Estate.” Hedera Blog, 25 July 2025.

  4. Alliance for OpenUSD. “Year in Review, Accelerating OpenUSD Adoption and Standardization.” AOUSD, 23 Jan. 2025.

  5. Apple Newsroom. “Pixar, Adobe, Apple, Autodesk, and NVIDIA Form Alliance for OpenUSD.” Apple, 1 Aug. 2023.

  6. NVIDIA. “Architecture, Engineering, and Construction Industry Solutions.” NVIDIA Industries, 2025.

  7. NVIDIA GTC. “AEC Conference Sessions.” NVIDIA, 2025.

  8. Autodesk. “What’s New in Autodesk Forma, June 2024 Update.” Autodesk AEC Blog, 18 June 2024.

  9. Epic Games. “Fortnite Ecosystem 2024 Year in Review, Celebrating Creators.” Fortnite Newsroom, 22 Jan. 2025.

  10. The Walt Disney Company. “Disney and Epic Games to Create Expansive and Open Games and Entertainment Universe Connected to Fortnite.” Disney, 7 Feb. 2024.

  11. Associated Press. “Disney to Invest $1.5 Billion in ‘Fortnite’ Maker Epic Games.” AP News, 7 Feb. 2024.

  12. Reuters. “Dassault Systèmes Partners with Apple to Put Industrial 3D Software on Vision Pro.” Reuters, 25 Feb. 2025.

  13. Theta Network. “Introducing the Theta 2024 Roadmap.” Medium, 25 Jan. 2024.

  14. Theta Network. “EdgeCloud for Mobile Released Today, Unleashing AI Computing on Android Devices.” Medium, 25 Sept. 2024.

  15. Hedera. “Real Estate Tokenization: Transforming Property Investment.” Hedera, 2025.

  16. The Standard. “Hedera (HBAR): Hashgraph’s Corporate Adoption Surge by 2025.” The Standard, 2025.

  17. NVIDIA Developer Blog. “Universal Scene Description as the Language of the Metaverse.” NVIDIA, 9 Aug. 2022.

  18. NVIDIA Developer Blog. “Integrate Generative AI into OpenUSD Workflows Using New NVIDIA Omniverse Developer Tools.” NVIDIA, 29 July 2024.

  19. NVIDIA. “Omniverse and AEC.” NVIDIA Industries, 2025.

  20. AEC Magazine. “USD and the AEC Industry.” AEC Magazine, 3 Nov. 2023.

  21. Epic Games. “Twinmotion 2025.1 Release Notes.” Unreal Developer Docs, 2025.

  22. Twinmotion. “Twinmotion 2025.1 Is Here.” Twinmotion News, 18 Feb. 2025.

  23. CG Channel. “Epic Games Releases Twinmotion 2025.1.1.” CG Channel, 16 Apr. 2025.


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